On macOS, depending on your configuration, the Docker image for MTGO (Magic Online) may not work properly.
Instead of using Docker and virtualization, you can try installing Wine directly in order to execute MTGO. The following instructions are inspired both by https://appdb.winehq.org/objectManager.php?sClass=version&iId=32007 and https://it.toolbox.com/blogs/jeffhoogland/howto-install-mtgo-on-ubuntu-linux-010718
First installation
You will have a choice of GUI toolkits for building your application, from pure cross platform, to Mac-specific using MonoMac. 32 and 64 bit support. The Mono packages published on this web site provide both a 32-bit and a 64-bit Mono VM. Jan 23, 2020 Wine allows OS X users to run Windows applications. Note: this listing is for the official release of Wine, which only provides source code. If you want a version of Wine that is packaged specifically for OS X, then use Winebottler, available here. Wine (originally an acronym for 'Wine Is Not an Emulator') is a compatibility layer capable of running Windows applications on several POSIX. The Complete Guide A to Z to Install Wine On Mac OS X. Every Mac user I know loves their Mac and wouldn’t trade it for the world. But every now and then, there is a Windows application that they would like to be able to run. On macOS, depending on your configuration, the Docker image for MTGO (Magic Online) may not work properly. Instead of using Docker and virtualization, you can try installing Wine directly in order to execute MTGO. Wine-stable, wine-devel or wine-staging packages can be installed using the above example. The advantage of installing via homebrew means wine is available from a standard terminal session Building Wine. See Building Wine on macOS. Uninstalling Wine. Remove the source tree and binaries. Using Homebrew: brew cask uninstall (selected wine package). May 05, 2015 hi first time you start wine, it asks you to download mono. If you skip or cancel it, it never asks again. How can you force wine to download mono, if you skipped or cancelled the first time? Installing Wine on Apple Mac. This tutorial explains how to install Wine application on Apple Mac. This application allows to run Embird (native Windows application) on Apple Mac computer. The XQuartz appplication must be installed before installing Wine. Note: Please note, that applications XQuartz and Wine for Apple Mac are not developed nor supported by Embird team.
- In a Terminal, using Homebrew, execute the following command:
- Download and execute installer for 'Wine Staging 5.5' at https://dl.winehq.org/wine-builds/macosx/pool/winehq-staging-5.5.pkg.
- Launch 'Wine Staging' application, it will open a Terminal
- Execute
Wine Mono Installer Mac 10
you will be prompted for installing Mono and Gecko, choose Install in both cases.
- Execute the following commands:
Follow the instructions, note that the installation of .Net can take some time.
- Execute the following commands:
- If nothing shows up after MTGO installation, do the following:
MTGO execution
- Launch 'Wine Staging' application
- In the opened Terminal, execute
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Introduction to Mono on macOS
Mono supports macOS version 10.9 (Mavericks) and later.
You can use Mono on macOS to build server, console and GUI applications. Read below for the options available for GUI application development.
If you are interested in creating native GUI applications, use the MonoMac bindings and our MonoDevelop add-in. Read the description on MonoMac for more information on how to get started.
Installing Mono on macOS
You can use Mono either as a runtime to run existing application, or as an SDK to develop new applications with Mono.
Visit the download page to find the latest macOS package. Run it and follow the instructions there, you can either get a basic runtime, or a complete runtime plus a software development kit.
If you plan on developing applications with Mono, we suggest that you also install the MonoDevelop IDE after you install Mono.
The Mono package includes:
- The Mono Runtime
- GUI Toolkits: Windows.Forms and Gtk# for macOS.
- Note: the MonoMac GUI toolkit for native macOS GUI development is currently a separate download.
- SDK: C#, Visual Basic compilers, assemblers and tools
- XSP ASP.NET server
- Manual pages.
This package installs as a framework into /Library/Frameworks/Mono.framework
(the same way the Java packages are installed). The executable binaries can be found in /Library/Frameworks/Mono.framework/Versions/Current/bin
. If you’d like to access the mono manpages you’ll have to add /Library/Frameworks/Mono.framework/Versions/Current/man
to your manpath. The macOS Mono package does not include Gtk#, XSP or mod_mono. These will have to be compiled from source.
Our packages currently require macOS 10.9 or better, for older versions, you will need to build from source code.
Using Mono on macOS
At this point, you must use Mono from the command line, the usual set of commands that are available on other ports of Mono are available.
To build applications you can use “mcs”, to run then you can use mono.
From a Terminal shell, you can try it out:
Most users would be using the MonoDevelop IDE to create their projects.
You will have a choice of GUI toolkits for building your application, from pure cross platform, to Mac-specific using MonoMac.
32 and 64 bit support
The Mono packages published on this web site provide both a 32-bit and a 64-bit Mono VM.
Starting from Mono 5.2 the mono
command defaults to 64-bit, you can use the --arch=32/64
switch to control the bitness.
Wine Mono Installer Mac 10
The 64 bit support has a few limitations today:
- Our Windows.Forms implementation uses Carbon, and as such, it would not work with a 64-bit Mono.
Building Client Applications
Wine Mono Download
There are a few choices to build client applications on macOS, you should pick the technology that better fits your goals, your choices are:
Toolkit | Runs on Linux | Runs on Windows | Runs on Mac | Binding Style | License | Status |
MonoMac | no | no | yes | Strongly typed C# binding to Cocoa APIs | MIT X11 | Actively developed, builds on the design lessons from MonoTouch but still incomplete. This will be the new default binding for Mono on macOS. Separate download. |
Gtk# | yes | yes | yes | Strongly typed C# binding to the cross platform Gtk+ API. Applications look foreign on macOS. | LGPL v2 | Actively developed, cross platform. Bundled with Mono. |
Windows.Forms | yes | yes | yes | Cross platform implementation of Microsoft’s Windows.Forms. Applications look foreign on macOS. | MIT X11 | The Windows.Forms API was frozen in time by Microsoft. Bundled with Mono. |
MonObjc | no | no | yes | Binding to the native Cocoa APIs, but requires manual use of Objective-C selectors to work with, relatively thin wrapper around the underlying APIs. | LGPL v3 | Actively developed. Separate download. |
CocoaSharp | no | no | yes | Binding to the native Cocoa APIs, but requires manual use of Objective-C selectors to work with, relatively thin wrapper around the underlying APIs. | MIT X11 | No longer developed, no longer maintained, deprecated. Bundled with Mono. |
Running Mono applications on macOS
Running applications on macOS is very similar to linux systems, from the terminal:
For GTK# applications, it’s easiest to run them the same way but using xterm from X11.app
Windows.Forms
Mono’s implementation of the System.Windows.Forms API is built on top of Carbon and can only run with Mono on 32 bit systems. The look and feel of System.Windows.Forms applications mimics the Windows style and does not currently render like a native macOS application.
Wine Mono Installer Mac Download
Third Party Libraries
Wine Mono Installer Mac Os
ObjC# is a transparent two way bridge that allows the CLR to access the rich underlying ObjectiveC frameworks as well as providing direct access to the CLR frameworks from the ObjectiveC language.
Wine Mono Installer Machine
Uninstalling Mono on macOS
Run this script in a terminal: